EDIT_INFO

Struct EDIT_INFO 

Source
#[repr(C)]
pub struct EDIT_INFO { pub width: i32, pub height: i32, pub rate: i32, pub scale: i32, pub sample_rate: i32, pub frame: i32, pub layer: i32, pub frame_max: i32, pub layer_max: i32, }
Expand description

編集情報構造体 フレーム番号、レイヤー番号が0からの番号になります ※UI表示と異なります

Fields§

§width: i32

シーンの解像度

§height: i32

シーンの解像度

§rate: i32

シーンのフレームレート

§scale: i32

シーンのフレームレート

§sample_rate: i32

シーンのサンプリングレート

§frame: i32

現在のカーソルのフレーム番号

§layer: i32

現在の選択レイヤー番号

§frame_max: i32

オブジェクトが存在する最大のフレーム番号

§layer_max: i32

オブジェクトが存在する最大のレイヤー番号

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